Auto Update

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The Auto Update check box controls how Shaderlight tracks changes to your scene in 3ds Max to immediately show you the result of your  changes.

 

With the Auto Update box ON, before the scene is exported, Shaderlight continuously follows the changes you make in 3ds Max, and updates the rendered image.

 

shaderlightExporterAutoUpdate

 

If the Auto Update box is off before clicking Export, then Shaderlight will render a single image to completion. Changes in 3ds Max will not affect the Shaderlight render.
Un-checking the Auto Update box once a render has started will cut the connection between 3ds Max and Shaderlight. Shaderlight will finish the image it is rendering, but will no longer follow your changes in 3ds Max.
Checking the Auto Update box after a scene has begun to render will not restore the connection to Shaderlight. The scene must be re-exported to restore the automatic updates.

 

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