The power of Shaderlight comes from its ability to make changes to an image once rendering has started.
Shaderlight images are created in the Shaderlight render window. The window is launched using Shaderlight Exporter in the 3ds Max Utilities tab.
This section covers use of the Shaderlight render window to make interactive changes to the image. To make one-off renders of a scene using Shaderlight, please see Non-Interactive Rendering.
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