appendixA.html, appendixF.html, index.html, section01.html, section02.html, section03.html, section04.html, section05.html, section06.html, section07.html, section08.html, section09.html, section10.html, section11.html, section12.html, section13.html, section14.html, section15.html, section16.html
RenderDrive Interface
RenderDrive supports the RenderMan Interface. RenderDrive
specific enhancements and differences are detailed in the
following sections, which reflect the structure of the RenderMan
Interface specification Version 3.1.
Contents
Section 1 - Introduction
Section 2 - Language Binding Summary
Section 3 - Relationship To The RenderMan Shading Language
Section 4 - Graphics State
Section 5 - Geometric Primitives
Section 6 - Motion
Section 7 - External Resources
Section 8 - Introduction to the Shading Language
Section 9 - Overview of the Shading Process
Section 10 - Relationship to the RenderMan Interface
Section 11 - Types
Section 12 - Shader Execution Environment
Section 13 - Language Constructs
Section 14 - Shaders and Functions
Section 15 - Built-In Functions
Section 16 - Example Shaders
Appendix A - Standard Shaders
Appendix F - List of RenderMan Interface Procedures
Last modified: Wed Jun 28 11:36:31 BST 2000