appendixA.html, appendixF.html, index.html, section01.html, section02.html, section03.html, section04.html, section05.html, section06.html, section07.html, section08.html, section09.html, section10.html, section11.html, section12.html, section13.html, section14.html, section15.html, section16.html


1 - Introduction


Required features

Optional Capabilities

Solid Modeling
Constructive Solid Geometry is not provided.

Trim Curves
Provided.

Level of Detail
Not provided.

Motion Blur
Only camera and objection transformation blur are implemented. See Section 6 - Motion.

Depth of Field
Provided.

Programmable Shading
Provided.

Special Camera Projections
Provided.

Deformations
Transformation shaders are not supported for deformations.

Displacements
Provided.

Spectral Colors
Not implemented

Texture Mapping
Provided.

Environment Mapping
Only spherical environment mapping is provided

Bump Mapping
Not supported via the standard shaders, although bump mapping can be programmed into a custom surface shader.

Shadow Depth Mapping
Not supported

Volume Shading
Partially provided. See the notes on RiAtmosphere and RiInterior

Ray Tracing
Mais oui.

Radiosity
Not supported.

Area Light Sources
Cuboidal volume and area light sources are supported.


Last modified: Tue Jun 27 12:23:45 BST 2000