Hi,
when rendering multiple scenes, usually every scene requires a different output resolution, lighting and even background setting. So it would be great if Shaderlight would remenber those settings for every scene.
Best
Joachim
Apr 03, 2017 03:05pm
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Hi, when rendering multiple scenes, usually every scene requires a different output resolution, lighting and even background setting. So it would be great if Shaderlight would remenber those settings for every scene. Best |
Apr 04, 2017 07:33am
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yes! If this could be possible, Shaderlight’s animation tool could be used as a batch render tool even! |
Apr 04, 2017 07:12pm
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Good thinking - you could set up your scenes the same as you would for an animation, render the frames at one frame per scene (I think you can do that) and walk away. |
Apr 04, 2017 08:21pm
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:-) exactly as you say it - so at least several or all scenes of one file could be processed then over night ... Btw - because that is still not possible now, I once postet about “HDR Angle Adjustment” over exacte numerical angle input via ruby conole. - The reason was that it is often necessary to render a project again later. Then you must (or you should) use the same light settings as in your previous render https://artvps.com/index.php/discuss/viewthread/2636/ |
Feb 05, 2019 11:18pm
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Shaderlight 2019 now has an option to set render settings on a per-scene basis. When the ‘Override render settings for current scene’ option is checked, any changes in the Render Settings dialog will only affect the currently active SketchUp scene. |
Feb 12, 2019 07:45pm
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... great to have this opportunity finally! |
Sep 16, 2019 05:14am
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Hooray!!!!!! Finally I can do multiple renders of a model overnight / the weekend. This is major. |