Hi,
so far I have always used the “auto” setting in the SL Material Editor. But now there is a mirror in the scene and I would like it to reflect what is in front of it. But I see no difference between the “auto” setting in the SL Material Editor and changing the material finishes to Type: Glossy and Finish: Mirror. The mirror receives shadows, though in the SK element infos it is set to receive and cast no shadows and it does not reflect the room nor the objects right in front of it. What do I do wrong? Can someone give me a hint?
Also, often I change the Material setting of one material in the SL Material editor – f.i. from dull to shiny, other materials on other objects are changed as well.
It seems like I do not really know how to handle the SL Material Editor in combination with the SK Editor.
Thanks for help.
*T