Using a Google 3D Warehouse model
It is possible to use a model on the Google 3D warehouse as a source file for Replace Me
• | Select Plugins->Shaderlight for SketchUp->Replace Me Creator |
• | Select a component that you want to replace (the component name will show in the Replace Me Creator window) |
• | Using a web browser, find the SketchUp model you want to use on the 3D Warehouse (like this fantastic Ferrari Dino by Coches de Gonzalo) |
• | To copy the URL of the downloadable model, click on the Download Model menu |
• | ...then from the menu ⌘ click on the download link |
• | ...and select Copy link from the context menu |
• | Paste the URL text into the text box labeled Source in the Replace Me Creator |
• | When you render your simple Replace Me component, the warehouse model is used instead. In our example the crude dummy car is replaced with a Ferrari Dino! |
Tip: Be careful with warehouse models, they often have unrealistic scale or have the axis in a strange location. You may also want to improve a model by adding Shaderlight properties to the materials.
Of course once you've set up a model for Replace Me use, what could be better than sharing it on the Warehouse with other Shaderlight users! |
Related Topics
Creating Replace Me Components
Page url: https://artvps.com/media/appleonlinehelpSU/index.html?using_warehouse_models_with_replace_me.htm