3ds Max texture support has focused on the most significant candidates at this time in development. We want you, the customer, to tell us which 3ds Max textures are most important to you, so we can focus on supporting the most useful ones first.
The following textures and their roll-outs are supported in Shaderlight:
2D Maps |
|
Co-ordinate Roll-out |
Supported |
Noise Roll-out |
Supported |
Output Roll-out |
Supported |
Bitmap |
Supported |
Checker |
Supported |
Combustion |
No |
Gradient |
No |
Gradient Ramp |
No |
Swirl |
No |
Tiles |
No |
Compositor Maps |
|
Composite |
Supported |
Mask |
Supported |
Mix |
Supported |
RGB Multiply |
Supported |
Color Modifier Maps |
|
Color Correction |
Supported |
Output |
Supported |
RGB Tint |
Supported |
Vertex Color |
No |
3D Maps |
|
Coordinates Roll-out |
No |
Cellular |
No |
Dent |
No |
Falloff |
No |
Marble |
No |
Noise |
No |
Perlin Marble |
No |
Planet |
No |
Smoke |
No |
Speckle |
No |
Splat |
No |
Stucco |
No |
Waves |
No |
Wood |
No |
Page url: https://artvps.com/media/onlinehelp/index.html?3dsmaxtexturesupport.htm