| • | Launch 3ds Max 2008/2009 64-bit. |
| • | From the menu bar click Customize and select Configure System Paths from the drop down menu. |

| • | Select the 3rd Party Plug-ins tab. |

| • | At the bottom of the window set the Label to “Shaderlight” (without quotes). |
| • | Browse to the plugins folder in the Shaderlight installation path. |
| • | Open the folder for the version of Max that you are running. (Max2008 or Max2009) |
| • | Double click artshader.dlt in this folder to add the path to 3ds Max. |
| • | From the Utilities Panel in 3ds Max, click More... |
| • | Double-click Shaderlight Exporter |

| • | Shaderlight Exporter will now appear as a button in the Utilities tab of the Max Command Panel. |
| • | Once your scene is set up and you are ready to begin, click Export to launch Shaderlight™ |
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