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Shaderlight is a powerful new render plug-in to 3ds Max that unlocks the workflow bottlenecks faced by 3D artists. |
Change materials, environments, lighting and textures at any stage in the rendering process and see the results instantly, without compromising on image quality or waiting for the image to re-render. |
Register for an introduction to Shaderlight to discover how it will revolutionize your workflow and you could win a free copy of Shaderlight. |
Thanks to its unique intelligent pixel technology, Shaderlight can save you time and money, and lets you achieve your vision - without compromise. |
What is MELT? |
A physically based, progressive ray-tracer, Shaderlight enables interactive changes to be made to materials, environments, lighting and textures - the key MELT attributes - at any stage within the rendering process. |
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Find out more about Shaderlight and download a FREE 14 day trial at www.shaderlight.com |
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Register for a session now by clicking a date below |
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Wednesday March 10th 2010 11am-12pm GMT |
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Wednesday March 10th 2010 4pm -5pm GMT |
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Thursday March 11th 2010 11am-12pm GMT |
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Thursday March 11th 2010 4pm -5pm GMT |
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Once registered you will receive an email confirming your registration with information you need to join the Webinar. |
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