Click the material ball button to open the Shaderlight Material Editor
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Select a material in your scene using the SketchUp Material Editor and the Shaderlight properties are shown in the Shaderlight Material Editor.
Select materials in your scene by using the SketchUp eyedropper ![]()
| • | Select the SketchUp Paint Bucket (which opens the SketchUp Material Editor) |
| • | Hold down the Apple CMD ⌘ key (the paint bucket cursor then changes to a eyedropper) |

| • | Click on an object that uses the material you want to edit |
| • | The material will be highlighted in the Colors In Model section of the SketchUp Material Editor |
| • | The Shaderlight properties can be edited in the Shaderlight Material Editor |

The Shaderlight Material Editor automatically assigns finishes to materials from the SketchUp collection. Other preset finishes are available from drop down menus.

For full details
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Explaining the Editor window
Explaining the different types and finishes
Adding bumpy relief to material texture
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Page url: https://artvps.com/media/appleonlinehelpSU/index.html?material_changes.htm