• | Click the Shaderlight Light Placement Tool button on the Shaderlight toolbar |
• | Select Point Light from the Type drop down menu in the Light Editor. |
• | Place your point light with a single click on the location required. You can use the usual "inferences" in SketchUp to place the light precisely. |
Note: You can change the settings of your light (such as color or brightness) either before placing your choice of light or anytime after the light has been placed, by selecting the light icon |
Related Topics
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